#include "text_mode.h" #include #include #include "pico/stdlib.h" #include "font.xbm" static void clear(video_framebuffer_t fb){ memset(fb, 0, sizeof(video_framebuffer_t)); } #define CHAR_WIDTH font_width / 16 #define CHAR_HEIGHT font_height / 16 static uint16_t glyph_rows[256][CHAR_HEIGHT]; static uint32_t glyph_rows_x2[256][CHAR_HEIGHT]; void init_font_cache() { for (int ch = 0; ch < 256; ++ch) { uint8_t row = ch / 16; uint8_t column = ch % 16; uint32_t font_x = column * CHAR_WIDTH; uint32_t font_y = row * CHAR_HEIGHT; for (int j = 0; j < CHAR_HEIGHT; ++j) { uint16_t packed = 0; for (int i = 0; i < CHAR_WIDTH; ++i) { uint32_t src_x = font_x + i; uint32_t src_y = font_y + j; uint32_t array_position; if ((font_width % 8) != 0) { array_position = (src_y * (font_width + (8 - font_width % 8))) + src_x; } else { array_position = (src_y * font_width) + src_x; } uint32_t array_index = array_position / 8; uint32_t byte_position = array_position % 8; uint8_t value = (font_bits[array_index] >> byte_position) & 1u; if (!value) { packed |= (uint16_t)(1u << (CHAR_WIDTH - 1 - i)); } } glyph_rows[ch][j] = packed; uint32_t packed_x2 = 0; for (int i = 0; i < CHAR_WIDTH; ++i) { if (packed & (1u << (CHAR_WIDTH - 1 - i))) { packed_x2 |= (uint32_t)(3u << ((CHAR_WIDTH - 1 - i) * 2)); } } glyph_rows_x2[ch][j] = packed_x2; } } } static inline void blit_row_bits(video_framebuffer_t fb, unsigned int x, unsigned int y, uint64_t bits, unsigned int width) { if (y >= VIDEO_HEIGHT || x >= VIDEO_WIDTH || width == 0) { return; } if (x + width > VIDEO_WIDTH) { unsigned int old_width = width; width = VIDEO_WIDTH - x; bits >>= (old_width - width); } uint word = x >> 5; uint shift = x & 31u; uint64_t aligned = bits << (64u - width - shift); fb[y][word] |= (uint32_t)(aligned >> 32); if (shift + width > 32u && word + 1u < WORDS_PER_LINE) { fb[y][word + 1u] |= (uint32_t)aligned; } } void draw_character(video_framebuffer_t fb, unsigned int x, unsigned int y, unsigned int scale, char character) { if(character==0) return; unsigned char glyph = (unsigned char)character; if (scale == 1) { for (int j = 0; j < CHAR_HEIGHT; ++j) { blit_row_bits(fb, x, y + j, glyph_rows[glyph][j], CHAR_WIDTH); } return; } if (scale == 2) { for (int j = 0; j < CHAR_HEIGHT; ++j) { uint32_t row_bits = glyph_rows_x2[glyph][j]; blit_row_bits(fb, x, y + (j * 2u), row_bits, CHAR_WIDTH * 2u); blit_row_bits(fb, x, y + (j * 2u) + 1u, row_bits, CHAR_WIDTH * 2u); } return; } for (int j = 0; j < CHAR_HEIGHT; ++j) { uint16_t row_bits = glyph_rows[glyph][j]; for (int sy = 0; sy < (int)scale; ++sy) { for (int i = 0; i < CHAR_WIDTH; ++i) { if (row_bits & (1u << (CHAR_WIDTH - 1 - i))) { for (int sx = 0; sx < (int)scale; ++sx) { unsigned int px = x + (unsigned int)(i * scale + sx); unsigned int py = y + (unsigned int)(j * scale + sy); if (px < VIDEO_WIDTH && py < VIDEO_HEIGHT) { uint word = px >> 5; uint bit = 31u - (px & 31u); fb[py][word] |= (1u << bit); } } } } } } } void draw_text_mode(video_framebuffer_t fb, text_mode_buffer_t buffer){ clear(fb); for(int y=0; y<20; y++){ for(int x=0; x<32; x++){ draw_character(fb, START_X+x*(CHAR_WIDTH+1)*2, START_Y+y*(CHAR_HEIGHT+1)*2, 2, buffer[y][x]); } } video_set_framebuffer(fb); }