Initial commit

Working runner with stdout to view
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2025-10-23 12:25:36 +02:00
commit b0c582ba92
4 changed files with 1877 additions and 0 deletions

45
.lite_project.lua Normal file
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-- Put project's module settings here.
-- This module will be loaded when opening a project, after the user module
-- configuration.
-- It will be automatically reloaded when saved.
local config = require "core.config"
-- you can add some patterns to ignore files within the project
-- config.ignore_files = {"^%.", <some-patterns>}
-- Patterns are normally applied to the file's or directory's name, without
-- its path. See below about how to apply filters on a path.
--
-- Here some examples:
--
-- "^%." matches any file of directory whose basename begins with a dot.
--
-- When there is an '/' or a '/$' at the end, the pattern will only match
-- directories. When using such a pattern a final '/' will be added to the name
-- of any directory entry before checking if it matches.
--
-- "^%.git/" matches any directory named ".git" anywhere in the project.
--
-- If a "/" appears anywhere in the pattern (except when it appears at the end or
-- is immediately followed by a '$'), then the pattern will be applied to the full
-- path of the file or directory. An initial "/" will be prepended to the file's
-- or directory's path to indicate the project's root.
--
-- "^/node_modules/" will match a directory named "node_modules" at the project's root.
-- "^/build.*/" will match any top level directory whose name begins with "build".
-- "^/subprojects/.+/" will match any directory inside a top-level folder named "subprojects".
-- You may activate some plugins on a per-project basis to override the user's settings.
-- config.plugins.trimwitespace = true
config.plugins.jpdebug = config.plugins.jpdebug or {}
config.plugins.jpdebug = {
targets = {
["test"] = {
cwd = ".",
file = "test.lua"
}
},
target = "test"
}

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init.lua Normal file
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-- mod-version:3 -- lite-xl 2.1.8
local core = require "core"
local style = require "core.style"
local command = require "core.command"
local keymap = require "core.keymap"
local View = require "core.view"
local process = require "process" -- Child Processes API
local config = require "core.config"
local function dump(o)
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. ','
end
return s .. '} '
else
return tostring(o)
end
end
local active_views = {}
-- ---------- JPDebugView: a simple scrollable log view ----------
local JPDebugView = View:extend()
function JPDebugView:new(title)
JPDebugView.super.new(self)
self.scrollable = true
self.caption = title or "JP Debug"
self.lines = { "[jpdebug] ready.\n" }
self.max_lines = 5000 -- keep memory bounded
self.font = style.code_font
self.line_h = self.font:get_height()
end
function JPDebugView:get_name()
return self.caption
end
function JPDebugView:get_scrollable_size()
return math.max(#self.lines * self.line_h + style.padding.y * 2, self.size.y)
end
function JPDebugView:push(kind, s)
if not s or s == "" then return end
-- split on newlines; prefix stderr
for line in (s .. "\n"):gmatch("(.-)\n") do
if kind == "stderr" then
line = "[stderr] " .. line
else
line = "[stdout] " .. line
end
self.lines[#self.lines + 1] = line
if #self.lines > self.max_lines then
local drop = #self.lines - self.max_lines
for _ = 1, drop do table.remove(self.lines, 1) end
end
end
-- autoscroll to bottom
self.scroll.to.y = self:get_scrollable_size()
core.redraw = true
end
function JPDebugView:clear()
self.lines = {}
core.redraw = true
end
function JPDebugView:draw()
self:draw_background(style.background)
local ox, oy = self:get_content_offset()
local x = ox + style.padding.x
local y = oy + style.padding.y
renderer.draw_rect(self.position.x, self.position.y, self.size.x, self.size.y, style.background)
for i = 1, #self.lines do
renderer.draw_text(self.font, self.lines[i], x, y, style.text)
y = y + self.line_h
end
self:draw_scrollbar()
end
-- ---------- helper: pick a target from project module ----------
local function get_targets()
local t = (config.plugins and config.plugins.jpdebug and config.plugins.jpdebug.targets) or {}
return t
end
local function get_selected_target()
local t = (config.plugins and config.plugins.jpdebug and config.plugins.jpdebug.target) or {}
return t
end
-- ---------- run target & pipe stdout/stderr into the view ----------
local function run_target(target, name)
local title = ("JP Debug: %s"):format(name)
local view = nil
if active_views[title] then
-- If there is already a view use that one
view = active_views[title]
else
-- Otherwhise lets make one
view = JPDebugView(title)
core.root_view:get_active_node():add_view(view)
active_views[title] = view
end
local opts = {
cwd = target.cwd,
stdout = process.REDIRECT_PIPE,
stderr = process.REDIRECT_PIPE
}
view:clear()
local proc = process.start({"lua", target.file}, opts)
-- background pump (non-blocking I/O)
core.add_thread(function()
while true do
coroutine.yield(0.016) -- ~60fps
local out = proc:read_stdout()
if out == nil then
-- stdout pipe closed: try drain stderr and break when both closed
local err = proc:read_stderr()
if err ~= nil and err ~= "" then view:push("stderr", err) end
break
end
if out ~= "" then view:push("stdout", out) end
local err = proc:read_stderr()
if err ~= nil and err ~= "" then view:push("stderr", err) end
end
local code = proc:wait(process.WAIT_INFINITE)
view:push("stdout", ("\n[exit] code=%s\n"):format(tostring(code)))
end)
return view
end
command.add(nil, {
["jpdebug:run"] = function()
local targets = get_targets()
local target = get_selected_target()
if target then
if targets[target] then
core.log('[jpdebug] Starting target %s', target)
run_target(targets[target], target)
else
core.error("[jpdebug] Selected target not existing in targets list")
return
end
else
core.error("[jpdebug] No target selected in project module")
return
end
end,
})

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test.lua Normal file
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print("Starting loop: test 123")
for i = 1, 5 do
print("i =", i) -- we'll stop here
end