eqation editor widget
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AGENTS.md
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191
AGENTS.md
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# BEdit Agent Guide
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This file is the handoff context for coding agents working in this repository. Read it before making changes.
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## Working agreement
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- Make only the changes the user requested.
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- Keep completely out of unrelated code. Do not reformat, reorder, rename, clean up, or “improve” code that is outside the task.
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- Preserve existing user changes and assume a dirty worktree belongs to the user.
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- Inspect the relevant files before deciding on an implementation.
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- Prefer small, modular changes over growing `MainWindow`, a controller, or another file into a monolith.
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- When the user asks why something happens, diagnose and explain it without editing files unless they also ask for a fix.
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- Do not create commits unless explicitly requested.
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## Code style
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Follow the local style in the file being edited, with these user preferences taking priority:
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- Prefer compact, readable one-line imports. Do not introduce parenthesized multiline imports.
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- Avoid spreading short function calls, conditions, and expressions across multiple lines.
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- Do not run broad formatters or import sorters.
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- Do not use a lint autofix over the project.
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- Keep classes and functions focused. Extract a controller, service, command, model, or reusable widget when a feature would otherwise make an existing file large.
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- Generated modules contain no handwritten application behavior.
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The project uses Ruff, but import sorting is intentionally not enforced during scoped checks:
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```sh
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.venv/bin/ruff check --ignore I001 path/to/changed_file.py
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```
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## Project structure and dependency direction
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Relevant GUI structure:
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```text
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src/bedit_gui/
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├── application.py
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├── commands/
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├── controllers/
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├── documents/
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├── models.py
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├── services/
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├── ui/
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│ ├── forms/
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│ └── generated/
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├── resources/
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│ └── generated/
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├── utils/
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└── views/
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└── models/
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```
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Responsibilities:
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- `application.py`: composition root. Create and connect the application, document, window, services, and controllers here.
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- `documents/document.py`: editable document facade. Owns the core model, path, main `QUndoStack`, modified state, and high-level operations.
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- `commands/`: `QUndoCommand` implementations. Persistent changes to the document model go through commands.
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- `controllers/`: connect actions and widgets to document/service operations. Keep workflow logic out of `MainWindow`.
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- `views/`: handwritten widget/window/graphics behavior.
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- `views/models/`: Qt item models used by views.
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- `services/`: non-visual functionality such as files, clipboard, logging, and settings.
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- `models.py`: GUI metadata persisted inside the core document, currently including icons and shapes.
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- `bedit_core`: domain model and serialization. It must never import from `bedit_gui`.
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Preferred direction:
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```text
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views/controllers
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↓
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documents/services
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↓
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commands
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↓
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bedit_core
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```
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Avoid introducing imports from `bedit_gui` into `bedit_core` or circular dependencies between services and documents.
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## Qt Designer and generated files
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Raw forms are in:
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```text
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src/bedit_gui/ui/forms/
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```
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Generated Python is in:
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```text
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src/bedit_gui/ui/generated/
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```
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Never add handwritten behavior to generated UI modules. Change the `.ui` form and regenerate with:
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```sh
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.venv/bin/python scripts/generate_qt_files.py
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```
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The generation script also fixes the package-qualified resource import. Calling `pyside6-uic` directly without the script can produce a broken `resources_rc` import.
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Raw resources and the QRC file live under `src/bedit_gui/resources/`. Generated resource Python lives under `src/bedit_gui/resources/generated/`.
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## Undo and document changes
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- The main application document owns the main undo stack.
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- The icon editor owns a separate local undo stack.
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- The `Document` facade should expose high-level methods that push commands. Controllers should normally call those methods rather than construct commands.
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- Commands mutate the model in `redo()`/`undo()` and emit the appropriate document signals.
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- Multi-object user operations should be one command or one undo macro.
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- Allocate stable IDs and final names before pushing a command so redo reproduces the same result.
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- Component names must be unique within their destination component dictionary. Conflicts use `_0`, `_1`, and so on.
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- Copy/paste must generate new component, port, parameter, connection, and icon-shape IDs and rewrite references.
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## Document tree
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`DocumentTreeModel` has two columns:
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- Column 0: editable document/component name.
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- Column 1: rendered component icon.
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Use `selectedRows(0)` for multi-selection; `selectedIndexes()` returns both columns. Filter selected descendants when an ancestor is also selected.
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The tree uses extended row selection. Delete, cut, and copy may operate on multiple components. Paste targets either:
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- the document root, or
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- the component dictionary of a selected graph component.
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The controller listens to document model/icon signals and refreshes the tree/icon cache.
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## Clipboard architecture
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Clipboard support is intentionally extensible:
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- `services/clipboard.py`: system `QClipboard` and MIME/JSON handling.
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- `services/component_clipboard.py`: component payload serialization and ID remapping.
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- `controllers/clipboard_controller.py`: focus-based action router and handlers.
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`ClipboardHandler` is the base implementation for future editors. Add a graph-editor handler later by subclassing it and registering that handler in `application.py`.
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Text widgets use their native `copy()`, `cut()`, and `paste()` methods. Component clipboard data uses the custom BEdit MIME type and JSON; never use pickle or live object references.
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## Icon editor conventions
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- Icons are GUI metadata stored in `document.metadata["icon_database"]`.
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- Shapes currently include rectangles, text, and lines.
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- Shape changes use the icon editor’s local undo stack.
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- Shapes are selectable, movable, resizable, pixel-snapped, and constrained to the icon scene.
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- Ports are separate 16×16 items: black for inputs and white for outputs. They can be moved but are not ordinary deletable/copyable shapes.
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- Colors are serialized as `#rrggbbaa`.
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- The icon scene is currently `(-64, -64, 128, 128)`.
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- The grid spacing is 8 scene pixels and is drawn only inside the scene rectangle.
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- Keep reusable widgets such as the RGBA color button independent of the icon editor.
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- Static icon previews belong in rendering utilities, not in the interactive editor scene.
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## Actions and shortcut routing
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- Put visible actions in Designer menus/toolbars.
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- An action that only exists as a child object may not have an active shortcut; attach it to the relevant widget or place it in a menu/toolbar.
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- Route application-wide Copy/Cut/Paste by focused widget through `ClipboardController`.
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- Scope destructive shortcuts to the relevant widget where appropriate.
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- Always guard the operation itself even when an action is disabled for presentation.
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## Verification
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The old test suite and its VS Code/packaging references were deliberately removed. Do not recreate a test suite unless asked.
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Use checks proportional to the change:
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```sh
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.venv/bin/ruff check --ignore I001 path/to/changed_files.py
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```
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For Qt smoke checks in a headless environment:
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```sh
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QT_QPA_PLATFORM=minimal QT_QPA_PLATFORMTHEME= QT_STYLE_OVERRIDE=Fusion .venv/bin/python ...
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```
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Prefer focused model, serialization, signal, command undo/redo, and offscreen rendering checks. Do not launch a GUI during verification unless explicitly requested or approved.
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## Handoff expectations
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At the end of a task, report:
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- the outcome,
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- the files or subsystem changed,
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- relevant behavior and limitations,
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- checks that actually passed.
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Do not claim tests passed when only a lint or smoke check was run.
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@@ -5,7 +5,7 @@ from typing import Protocol
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from PySide6.QtCore import QObject, QPoint, QSize, Qt
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from PySide6.QtCore import QObject, QPoint, QSize, Qt
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from PySide6.QtWidgets import QAbstractItemView, QDialog, QHeaderView, QMenu
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from PySide6.QtWidgets import QAbstractItemView, QDialog, QHeaderView, QMenu
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from bedit_core.models import Component, ComponentID, GraphImplementation, Port, PortID, Parameter, ParameterID
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from bedit_core.models import Component, ComponentID, EquationImplementation, GraphImplementation, Port, PortID, Parameter, ParameterID
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from bedit_core.models import Document as CoreDocument
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from bedit_core.models import Document as CoreDocument
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from bedit_gui.documents import Document
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from bedit_gui.documents import Document
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from bedit_gui.models import Icon
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from bedit_gui.models import Icon
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@@ -57,6 +57,7 @@ class DocumentTreeController(QObject):
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self._components: dict[ComponentID, Component] = {}
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self._components: dict[ComponentID, Component] = {}
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window.ui.documentTree.setModel(self.model)
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window.ui.documentTree.setModel(self.model)
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window.ui.documentTree.selectionModel().selectionChanged.connect(self._selection_changed)
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document.model_changed.connect(self._on_document_changed)
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document.model_changed.connect(self._on_document_changed)
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document.icon_changed.connect(self._on_icon_changed)
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document.icon_changed.connect(self._on_icon_changed)
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self.model.rename_document_requested.connect(self.document.rename)
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self.model.rename_document_requested.connect(self.document.rename)
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@@ -87,6 +88,7 @@ class DocumentTreeController(QObject):
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def _on_document_changed(self, model: CoreDocument) -> None:
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def _on_document_changed(self, model: CoreDocument) -> None:
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"""Rebuild the tree whenever New/Open replaces the core document."""
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"""Rebuild the tree whenever New/Open replaces the core document."""
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self._show_equation_component(None)
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self.model.set_document(model)
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self.model.set_document(model)
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self._components = {}
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self._components = {}
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self._collect_components(model.root)
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self._collect_components(model.root)
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# expanded component IDs and restore only those nodes.
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# expanded component IDs and restore only those nodes.
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self.window.ui.documentTree.expandAll()
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self.window.ui.documentTree.expandAll()
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def _selection_changed(self, *_args: object) -> None:
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indexes = self.window.ui.documentTree.selectionModel().selectedRows(0)
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component = self.model.value(indexes[0]) if len(indexes) == 1 else None
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self._show_equation_component(component if isinstance(component, Component) else None)
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def _show_equation_component(self, component: Component | None) -> None:
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if component is not None and isinstance(component.implementation, EquationImplementation):
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self.window.equation_editor.set_component(component)
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self.window.equation_editor.show()
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else:
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self.window.equation_editor.set_component(None)
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self.window.equation_editor.hide()
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def _on_icon_changed(self, component_id: ComponentID, icon: object) -> None:
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def _on_icon_changed(self, component_id: ComponentID, icon: object) -> None:
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component = self._components.get(component_id)
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component = self._components.get(component_id)
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if component is None:
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if component is None:
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86
src/bedit_gui/ui/forms/equation_editor_widget.ui
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86
src/bedit_gui/ui/forms/equation_editor_widget.ui
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>equationEditorWidget</class>
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<widget class="QWidget" name="equationEditorWidget">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>1079</width>
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<height>730</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QLabel" name="declarationEditor">
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<property name="text">
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<string>Declarations</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QTextEdit" name="declarationsTextEdit"/>
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</item>
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<item>
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<widget class="QLabel" name="initialEquationEditor">
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<property name="text">
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<string>Initial equations</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QTextEdit" name="initialEquationsTextEdit"/>
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</item>
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<item>
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<widget class="QLabel" name="equationEditor">
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<property name="text">
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<string>Equations</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QTextEdit" name="equationsTextEdit"/>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item alignment="Qt::AlignmentFlag::AlignLeft">
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<widget class="QToolButton" name="sidebarButton">
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<property name="toolTip">
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<string>Hide parameter and port editors</string>
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</property>
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<property name="arrowType">
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<enum>Qt::ArrowType::RightArrow</enum>
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</property>
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<property name="autoRaise">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="paramEditor">
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<property name="text">
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<string>paramEditor</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="portEditor">
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<property name="text">
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<string>portEditor</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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117
src/bedit_gui/views/equation_editor_widget.py
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117
src/bedit_gui/views/equation_editor_widget.py
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from __future__ import annotations
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from PySide6.QtCore import Qt, Signal
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from PySide6.QtWidgets import QWidget
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from bedit_core.models import Component, EquationImplementation
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from bedit_gui.ui.generated.ui_equation_editor_widget import Ui_equationEditorWidget
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from bedit_gui.views.param_editor_widget import ParamEditorWidget
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from bedit_gui.views.port_editor_widget import PortEditorWidget
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class EquationEditorWidget(QWidget):
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"""Editor that keeps an equation component synchronized with its fields."""
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component_changed = Signal(object)
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sidebar_visible_changed = Signal(bool)
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def __init__(self, parent: QWidget | None = None) -> None:
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super().__init__(parent)
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self.ui = Ui_equationEditorWidget()
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self.ui.setupUi(self)
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self._component: Component | None = None
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self._loading = False
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self.param_editor = ParamEditorWidget(self)
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self.port_editor = PortEditorWidget(self)
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self._replace_placeholder(self.ui.paramEditor, self.param_editor)
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self._replace_placeholder(self.ui.portEditor, self.port_editor)
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self.ui.sidebarButton.clicked.connect(self.toggle_sidebar)
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self.set_sidebar_visible(True)
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self.ui.declarationsTextEdit.textChanged.connect(self._text_changed)
|
||||||
|
self.ui.initialEquationsTextEdit.textChanged.connect(self._text_changed)
|
||||||
|
self.ui.equationsTextEdit.textChanged.connect(self._text_changed)
|
||||||
|
self.param_editor.params_changed.connect(self._params_changed)
|
||||||
|
self.port_editor.ports_changed.connect(self._ports_changed)
|
||||||
|
|
||||||
|
self._set_editors_enabled(False)
|
||||||
|
|
||||||
|
def set_component(self, component: Component | None) -> None:
|
||||||
|
if component is not None and not isinstance(component.implementation, EquationImplementation):
|
||||||
|
raise TypeError("EquationEditorWidget only supports components with an equation implementation")
|
||||||
|
|
||||||
|
self._component = component
|
||||||
|
self.refresh()
|
||||||
|
|
||||||
|
def component(self) -> Component | None:
|
||||||
|
return self._component
|
||||||
|
|
||||||
|
def toggle_sidebar(self) -> None:
|
||||||
|
self.set_sidebar_visible(not self.param_editor.isVisibleTo(self))
|
||||||
|
|
||||||
|
def set_sidebar_visible(self, visible: bool) -> None:
|
||||||
|
changed = self.param_editor.isVisibleTo(self) != visible
|
||||||
|
self.param_editor.setVisible(visible)
|
||||||
|
self.port_editor.setVisible(visible)
|
||||||
|
self.ui.sidebarButton.setArrowType(Qt.ArrowType.RightArrow if visible else Qt.ArrowType.LeftArrow)
|
||||||
|
self.ui.sidebarButton.setToolTip("Hide parameter and port editors" if visible else "Show parameter and port editors")
|
||||||
|
if changed:
|
||||||
|
self.sidebar_visible_changed.emit(visible)
|
||||||
|
|
||||||
|
def refresh(self) -> None:
|
||||||
|
"""Reload the editors after the component was changed externally."""
|
||||||
|
self._loading = True
|
||||||
|
component = self._component
|
||||||
|
if component is None:
|
||||||
|
self.ui.declarationsTextEdit.clear()
|
||||||
|
self.ui.initialEquationsTextEdit.clear()
|
||||||
|
self.ui.equationsTextEdit.clear()
|
||||||
|
self.param_editor.set_params({})
|
||||||
|
self.port_editor.set_ports({})
|
||||||
|
else:
|
||||||
|
implementation = component.implementation
|
||||||
|
assert isinstance(implementation, EquationImplementation)
|
||||||
|
self.ui.declarationsTextEdit.setPlainText("\n".join(implementation.declarations))
|
||||||
|
self.ui.initialEquationsTextEdit.setPlainText("\n".join(implementation.initial_equations))
|
||||||
|
self.ui.equationsTextEdit.setPlainText("\n".join(implementation.equations))
|
||||||
|
self.param_editor.set_params(component.parameters)
|
||||||
|
self.port_editor.set_ports(component.interface.ports)
|
||||||
|
self._loading = False
|
||||||
|
self._set_editors_enabled(component is not None)
|
||||||
|
|
||||||
|
def _text_changed(self) -> None:
|
||||||
|
if self._loading or self._component is None:
|
||||||
|
return
|
||||||
|
|
||||||
|
implementation = self._component.implementation
|
||||||
|
assert isinstance(implementation, EquationImplementation)
|
||||||
|
implementation.declarations = self.ui.declarationsTextEdit.toPlainText().splitlines()
|
||||||
|
implementation.initial_equations = self.ui.initialEquationsTextEdit.toPlainText().splitlines()
|
||||||
|
implementation.equations = self.ui.equationsTextEdit.toPlainText().splitlines()
|
||||||
|
self.component_changed.emit(self._component)
|
||||||
|
|
||||||
|
def _params_changed(self) -> None:
|
||||||
|
if self._loading or self._component is None:
|
||||||
|
return
|
||||||
|
self._component.parameters = self.param_editor.params()
|
||||||
|
self.component_changed.emit(self._component)
|
||||||
|
|
||||||
|
def _ports_changed(self) -> None:
|
||||||
|
if self._loading or self._component is None:
|
||||||
|
return
|
||||||
|
self._component.interface.ports = self.port_editor.ports()
|
||||||
|
self.component_changed.emit(self._component)
|
||||||
|
|
||||||
|
def _replace_placeholder(self, placeholder: QWidget, editor: QWidget) -> None:
|
||||||
|
self.ui.verticalLayout_2.replaceWidget(placeholder, editor)
|
||||||
|
placeholder.hide()
|
||||||
|
placeholder.deleteLater()
|
||||||
|
|
||||||
|
def _set_editors_enabled(self, enabled: bool) -> None:
|
||||||
|
self.ui.declarationsTextEdit.setEnabled(enabled)
|
||||||
|
self.ui.initialEquationsTextEdit.setEnabled(enabled)
|
||||||
|
self.ui.equationsTextEdit.setEnabled(enabled)
|
||||||
|
self.param_editor.setEnabled(enabled)
|
||||||
|
self.port_editor.setEnabled(enabled)
|
||||||
@@ -1,7 +1,8 @@
|
|||||||
from PySide6.QtCore import Qt
|
from PySide6.QtCore import Qt
|
||||||
from PySide6.QtWidgets import QMainWindow, QTabWidget
|
from PySide6.QtWidgets import QMainWindow, QTabWidget, QVBoxLayout
|
||||||
|
|
||||||
from bedit_gui.ui.generated.ui_main_window import Ui_MainWindow
|
from bedit_gui.ui.generated.ui_main_window import Ui_MainWindow
|
||||||
|
from bedit_gui.views.equation_editor_widget import EquationEditorWidget
|
||||||
|
|
||||||
|
|
||||||
class MainWindow(QMainWindow):
|
class MainWindow(QMainWindow):
|
||||||
@@ -11,6 +12,12 @@ class MainWindow(QMainWindow):
|
|||||||
self.ui = Ui_MainWindow()
|
self.ui = Ui_MainWindow()
|
||||||
self.ui.setupUi(self)
|
self.ui.setupUi(self)
|
||||||
|
|
||||||
|
central_layout = QVBoxLayout(self.ui.centralwidget)
|
||||||
|
central_layout.setContentsMargins(0, 0, 0, 0)
|
||||||
|
self.equation_editor = EquationEditorWidget(self.ui.centralwidget)
|
||||||
|
self.equation_editor.hide()
|
||||||
|
central_layout.addWidget(self.equation_editor)
|
||||||
|
|
||||||
self.setTabPosition(Qt.AllDockWidgetAreas, QTabWidget.North)
|
self.setTabPosition(Qt.AllDockWidgetAreas, QTabWidget.North)
|
||||||
self.setCorner(Qt.Corner.BottomLeftCorner, Qt.DockWidgetArea.LeftDockWidgetArea)
|
self.setCorner(Qt.Corner.BottomLeftCorner, Qt.DockWidgetArea.LeftDockWidgetArea)
|
||||||
self.setCorner(Qt.Corner.BottomRightCorner, Qt.DockWidgetArea.RightDockWidgetArea)
|
self.setCorner(Qt.Corner.BottomRightCorner, Qt.DockWidgetArea.RightDockWidgetArea)
|
||||||
|
|||||||
Reference in New Issue
Block a user